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2024-10-12 17:19:46 +08:00
# DuplicateTransient
- **功能描述:** 在对象复制或COPY格式导出的时候忽略该属性。
- **元数据类型:** bool
- **引擎模块:** Serialization
- **作用机制:** 在PropertyFlags中加入[CPF_DuplicateTransient](../../../../Flags/EPropertyFlags/CPF_DuplicateTransient.md)
- **常用程度:** ★★
在对象复制或COPY格式导出的时候忽略该属性。
## 示例代码:
```cpp
UCLASS(Blueprintable, BlueprintType)
class INSIDER_API UMyProperty_Serialization :public UDataAsset
{
public:
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite)
int32 MyInt_Default = 123;
//PropertyFlags: CPF_Edit | CPF_BlueprintVisible | CPF_ZeroConstructor | CPF_Transient | CPF_IsPlainOldData | CPF_NoDestructor | CPF_HasGetValueTypeHash | CPF_NativeAccessSpecifierPublic
UPROPERTY(EditAnywhere, BlueprintReadWrite, Transient)
int32 MyInt_Transient = 123;
//PropertyFlags: CPF_Edit | CPF_BlueprintVisible | CPF_ZeroConstructor | CPF_DuplicateTransient | CPF_IsPlainOldData | CPF_NoDestructor | CPF_HasGetValueTypeHash | CPF_NativeAccessSpecifierPublic
UPROPERTY(EditAnywhere, BlueprintReadWrite, DuplicateTransient)
int32 MyInt_DuplicateTransient = 123;
//PropertyFlags: CPF_Edit | CPF_BlueprintVisible | CPF_ZeroConstructor | CPF_IsPlainOldData | CPF_NoDestructor | CPF_NonPIEDuplicateTransient | CPF_HasGetValueTypeHash | CPF_NativeAccessSpecifierPublic
UPROPERTY(EditAnywhere, BlueprintReadWrite, NonPIEDuplicateTransient)
int32 MyInt_NonPIEDuplicateTransient = 123;
};
void UMyProperty_Serialization_Test::RunTest()
{
UMyProperty_Serialization* obj = NewObject<UMyProperty_Serialization>(GetTransientPackage());
obj->MyInt_Default = 456;
obj->MyInt_Transient = 456;
obj->MyInt_DuplicateTransient = 456;
obj->MyInt_NonPIEDuplicateTransient = 456;
UMyProperty_Serialization* obj3= DuplicateObject<UMyProperty_Serialization>(obj,GetTransientPackage());
}
```
## 示例效果:
复制蓝图可以看到DuplicateTransient并不会被复制
![Untitled](Untitled.png)
在采用C++复制的时候也看到MyInt_DuplicateTransient 并不会产生复制还是123而不是456。
![Untitled](Untitled.png)
## 原理:
在文本导出的时候如果是T3D格式则依然会导出。如果是COPY格式则不导出。
```cpp
bool FProperty::ShouldPort( uint32 PortFlags/*=0*/ ) const
{
// if we're copying, treat DuplicateTransient as transient
if ((PortFlags & PPF_Copy) && HasAnyPropertyFlags(CPF_DuplicateTransient | CPF_TextExportTransient) && !(PortFlags & (PPF_ParsingDefaultProperties | PPF_IncludeTransient)))
{
return false;
}
}
```
在二进制序列化的时候:
只有在PPF_Duplicate生效的时候DuplicateObject或者资产复制才会跳过该属性
```cpp
bool FProperty::ShouldSerializeValue(FArchive& Ar) const
{
// Skip properties marked DuplicateTransient when duplicating
if ((PropertyFlags & CPF_DuplicateTransient) && (Ar.GetPortFlags() & PPF_Duplicate))
{
return false;
}
}
```
在对资产进行Duplidate的时候发生DuplicateAsset然后DuplicateObject这个时候PortFlags=PPF_Duplicate然后会触发ShouldSerializeValue进行判断。这个时候会跳过该属性