41 lines
1.3 KiB
Markdown
41 lines
1.3 KiB
Markdown
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# ReadOnlyKeys
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- **功能描述:** 使TMap属性的Key不能编辑。
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- **使用位置:** UPROPERTY
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- **引擎模块:** Container Property
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- **元数据类型:** bool
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- **限制类型:** TMap属性
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- **常用程度:** ★★
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使TMap属性的Key不能编辑。
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意味着这个TMap里的元素是在这之前(构造函数里初始化等)就设置好的,但我们只希望用户更改值的内容,而不改Key的名字。这在某些情况下比较有用,比如以Platform作为Key,这样Platform的列表是固定的就不希望用户更改了。
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## 测试代码:
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```cpp
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = ReadOnlyKeysTest)
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TMap<int32, FString> MyIntMap_NoReadOnlyKeys;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = ReadOnlyKeysTest, meta = (ReadOnlyKeys))
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TMap<int32, FString> MyIntMap_ReadOnlyKeys;
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```
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## 测试结果:
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可见MyIntMap_ReadOnlyKeys的Key是灰色的,不可编辑。
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## 源码里搜到:
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```cpp
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void FDetailPropertyRow::MakeNameOrKeyWidget( FDetailWidgetRow& Row, const TSharedPtr<FDetailWidgetRow> InCustomRow ) const
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{
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if (PropertyHandle->HasMetaData(TEXT("ReadOnlyKeys")))
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{
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PropertyKeyEditor->GetPropertyNode()->SetNodeFlags(EPropertyNodeFlags::IsReadOnly, true);
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}
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}
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```
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