32 lines
604 B
Markdown
32 lines
604 B
Markdown
|
---
|
||
|
title: LevelSequence
|
||
|
date: 2023-07-04 17:38:34
|
||
|
excerpt:
|
||
|
tags:
|
||
|
rating: ⭐
|
||
|
---
|
||
|
|
||
|
# ALevelSequenceActor
|
||
|
## FLevelSequenceActorDetails
|
||
|
通过OnOpenLevelSequenceForActor打开Sequence编辑器。
|
||
|
```c++
|
||
|
FReply FLevelSequenceActorDetails::OnOpenLevelSequenceForActor()
|
||
|
{
|
||
|
if( LevelSequenceActor.IsValid() )
|
||
|
{
|
||
|
UObject* LoadedObject = LevelSequenceActor.Get()->GetSequence();
|
||
|
if (LoadedObject != nullptr)
|
||
|
{
|
||
|
GEditor->GetEditorSubsystem<UAssetEditorSubsystem>()->OpenEditorForAsset(LoadedObject);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return FReply::Handled();
|
||
|
}
|
||
|
```
|
||
|
|
||
|
## FLevelSequenceEditorToolkit
|
||
|
|
||
|
|
||
|
|