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BlueRoseNote/03-UnrealEngine/Gameplay/UObject/UnrealSpecifiers/Flags/EStructFlags/STRUCT_CanEditChange.md

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2024-10-12 17:19:46 +08:00
# STRUCT_CanEditChange
Value: 0x02000000
Description: If set, this struct will have CanEditChange on it in the editor to determine if a child property can be edited