Files
BlueRoseNote/03-UnrealEngine/Rendering/RenderingPipeline/Mobile OpenGL 渲染管线笔记.md

29 lines
620 B
Markdown
Raw Normal View History

2025-10-09 10:54:05 +08:00
---
title: Mobile OpenGL 渲染管线笔记
date: 2025-10-02 18:57:31
excerpt:
tags:
rating: ⭐
---
# 相关文件
- MobileShadingRenderer.cpp
- FMobileSceneRenderer::Render()
# OpenGL的渲染Pass
1. GPUScene
2. ComputeLightGrid
3. FFXSystem::PreRender
4. FGPUSortManager::OnPreRender
5. SkyAtomsphereLUTs
6. ShadowDepths
7. FullDepthPrepass
8. FenceOcclusionTests
9. RenderMobileShadowProjections
10. AmbientOcclusion
11. SceneColorRendering
1. MobileBaePass
12. DecalsAndTranslucency
13. Velocity
14. AsyncGpuTraceHelper::PostRenderOpaque
15. FGPUSortManager::OnPostRenderOpaque
16. PostProcessing
17. RenderFinish