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BlueRoseNote/03-UnrealEngine/Gameplay/UObject/UnrealSpecifiers/Flags/EStructFlags/STRUCT_NetDeltaSerializeNative.md

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2024-10-12 17:19:46 +08:00
# STRUCT_NetDeltaSerializeNative
Value: 0x00100000
Description: If set, this struct will be serialized using the CPP net delta serializer