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BlueRoseNote/03-UnrealEngine/Gameplay/UObject/UnrealSpecifiers/Flags/EStructFlags/STRUCT_AddStructReferencedObjects.md

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2025-08-02 12:09:34 +08:00
# STRUCT_AddStructReferencedObjects
Value: 0x00000040
Description: If set, native code needs to be run to find referenced objects