diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md index 2d708a9..d0446a8 100644 --- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md +++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/阴影控制/ToonShadow.md @@ -112,4 +112,5 @@ FSceneRenderer::CreateDynamicShadows() => SetupInteractionShadows(),在CreateP CreatePerObjectProjectedShadow() => ProjectedPreShadowInfo->SetupPerObjectProjection - GetBestShadowTransform() -- \ No newline at end of file + +### 思路一