vault backup: 2025-01-12 22:09:34
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@ -112,4 +112,5 @@ FSceneRenderer::CreateDynamicShadows() => SetupInteractionShadows(),在CreateP
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CreatePerObjectProjectedShadow() => ProjectedPreShadowInfo->SetupPerObjectProjection
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- GetBestShadowTransform()
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-
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### 思路一
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