diff --git a/01-Diary/本周事务/协助构建ue-runtime镜像请求.md b/01-Diary/本周事务/协助构建ue-runtime镜像请求.md index 32ede31..786b85b 100644 --- a/01-Diary/本周事务/协助构建ue-runtime镜像请求.md +++ b/01-Diary/本周事务/协助构建ue-runtime镜像请求.md @@ -96,6 +96,8 @@ adamrehn/ue4-runtime:22.04-vulkan-x11 # UE项目测试方法 将编译出来的libnode.so.93 libnode.so放入/home/user/Projects/AIMotionRender/Plugins/Puerts/ThirdParty/nodejs_16/lib/Linux 目录下,之后就可以启动容器 +/home/ue4/UnrealEngine/Engine/Build/BatchFiles/Linux/GenerateProjectFiles.sh /project/AIMotionRender.uproject -game -engine -rocket -progress -VSCode + 编译命令: /home/ue4/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh Development Linux -Project="/project/AIMotionRender.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE