From 02e454f2af02ad8e1f78033f1d71af2d16444bb0 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Mon, 30 Sep 2024 13:14:28 +0800 Subject: [PATCH] vault backup: 2024-09-30 13:14:28 --- .../RenderingPipeline/Materials/MeshDraw.md | 15 ++++++++++++++- .../卡通渲染相关资料/卡通渲染开发总览.md | 2 +- 2 files changed, 15 insertions(+), 2 deletions(-) diff --git a/03-UnrealEngine/Rendering/RenderingPipeline/Materials/MeshDraw.md b/03-UnrealEngine/Rendering/RenderingPipeline/Materials/MeshDraw.md index fbf9860..6738997 100644 --- a/03-UnrealEngine/Rendering/RenderingPipeline/Materials/MeshDraw.md +++ b/03-UnrealEngine/Rendering/RenderingPipeline/Materials/MeshDraw.md @@ -56,4 +56,17 @@ struct FCustomDepthContext - ByteAddressBuffer MaterialSlotTable ### FinalizeCustomDepthStencil() -替换输出的Depth&Stencil。 \ No newline at end of file +替换输出的Depth&Stencil。 + + +# FViewInfo +FViewInfo& ViewInfo +- WriteView.bSceneHasSkyMaterial |= bSceneHasSkyMaterial; +- WriteView.bHasSingleLayerWaterMaterial |= bHasSingleLayerWaterMaterial; +- WriteView.bHasCustomDepthPrimitives |= bHasCustomDepthPrimitives; +- WriteView.bHasDistortionPrimitives |= bHasDistortionPrimitives; +- WriteView.bUsesCustomDepth |= bUsesCustomDepth; +- WriteView.bUsesCustomStencil |= bUsesCustomStencil; + +- FRelevancePacket::Finalize() +- \ No newline at end of file diff --git a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md index 35f81ca..e64b573 100644 --- a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md +++ b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md @@ -39,7 +39,7 @@ rating: ⭐⭐⭐ - 【【UE5卡渲】椿 - K表情练习】 https://www.bilibili.com/video/BV1ay411b7Cm/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e - 卡通渲染晕染效果【【UE5】一些最近做的好玩的卡渲后效】 https://www.bilibili.com/video/BV1gi421v7HA/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e - 动漫制作 - - 【日本最顶级的3D动画制作过程【GBC官方动捕制作片段】】 https://www.bilibili.com/video/BV1uM4m1U7CL/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e + - 2024年4月新番 Girls Band cry【日本最顶级的3D动画制作过程【GBC官方动捕制作片段】】 https://www.bilibili.com/video/BV1uM4m1U7CL/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e >PS. 先实现一波Cel,之后再实现Thickly - Coated。