vault backup: 2025-06-10 21:54:10

This commit is contained in:
BlueRose 2025-06-10 21:54:10 +08:00
parent c897af0731
commit 04530ae35d

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@ -134,4 +134,10 @@ GeneratorDynamicForReadBack->SetScalarParameterValue("HeightMapToggle", 1.f);
作用:初始化`TArray<FClipMapMeshElement> Meshes;`的Material、`Producers`
调用顺序BeginPlay() -> InitiateWorld() -> InitiateMaterials()
经过断点调试会设置WorldSettings里的Material地形Material的HeightMap与NormalMap。
经过断点调试会设置WorldSettings里的Material地形Material的HeightMap与NormalMap。
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SWorldSubsystem->DrawMaterialToRenderTarget