vault backup: 2024-10-11 15:35:10
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@ -790,3 +790,7 @@ fn RotationBone X Y Z BoneArray Map BaseAnimBones =
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1. FindAllBones_Recurse。
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2. 增加BoneFilter,移除其他WeaponBone的影响。
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3. 增加对Bip骨骼的适配逻辑。
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1. g_spineName = "spine_01"
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2. parent.name == "pelvis"
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