vault backup: 2024-07-16 12:24:55
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@@ -49,4 +49,21 @@ static GetMountPointName(Tag: UE.GameplayTag): string {
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}
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return ''
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}
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```
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```
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# 换装代码调用步骤
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PrepareLoadNewModel_Multicast
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ServerDoLoadPropPreset() => ServerStartSwitchPreset() => ServerLoadProp() => DoLoadProp() => LoadDressByConfig()
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- TsDirectorController.ts CreateIdol()
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- TsIdolControllerActor.ServerCreateIdolControllerAtLiveArea
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- controller.PropComp.ServerLoadPropPreset(0)
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- TsIdolPropManagerComponent
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- ServerLoadPropPreset()
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- ServerLoadProp()
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- DoLoadProp()
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- LoadDressByConfig
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LocalLoadDressByConfig() 本地加载。
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LoadDressByConfig() 服务器加载。
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