From 0cf450ae04d5b52d9c2cd8943c444fe19905b06a Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Wed, 17 Dec 2025 11:53:39 +0800 Subject: [PATCH] vault backup: 2025-12-17 11:53:38 --- 03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md | 1 + 1 file changed, 1 insertion(+) diff --git a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md index dc96ae4..8bcf6cd 100644 --- a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md +++ b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md @@ -174,6 +174,7 @@ rating: ⭐⭐⭐ 1. [ ] https://superhivemarket.com/products/stylized-normals 2. [ ] https://tools.fondant.gg/ 2. [ ] 月下幻影的掰法线思路:`N = _Scale * NoL * L + N`尝试找到使用场景。资产路径`/Game/ToonContentExample/MaterialUtility/NormalOffsetToDirectionalLight/M_NormalOffsetToDirectionalLight` + 3. [ ] 八面体压缩2维发现【读取鸣潮角色里的平滑法线|八面体法线压缩-哔哩哔哩】 https://b23.tv/ehZzbFP 21. [ ] RGS 光线追踪与路径追踪支持。 1. [ ] [【UE5】通过Raytracing自定义卡通渲染投影](https://zhuanlan.zhihu.com/p/688722298) https://zhuanlan.zhihu.com/p/688722298 22. [ ] 给EditorView添加卡通渲染用场景,默认场景的渲染效果对不上。