vault backup: 2024-12-08 19:13:24
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{"IOS&Android Engine Package":{"IOS&Android Engine Package":{"internalLink":{"count":1,"lastUpdated":1730702690372}}},"AI动捕优化思路:":{"AI动捕优化思路:":{"currentFile":{"count":1,"lastUpdated":1731243010285}}},"TODO清单":{"TODO清单":{"internalLink":{"count":1,"lastUpdated":1731553316709}}},"CustomThunk":{"CustomThunk":{"internalLink":{"count":1,"lastUpdated":1731555464503}}},"MobileTAA只做两帧混合":{"MobileTAA只做两帧混合":{"currentFile":{"count":1,"lastUpdated":1731557419798}}},"UMG组件作用笔记":{"UMG组件作用笔记":{"internalLink":{"count":1,"lastUpdated":1731557505574}}},"SequoiaCamShotEvalTemplate":{"SequoiaCamShotEvalTemplate":{"currentFile":{"count":1,"lastUpdated":1732609264076}}},"c++内存泄漏分析工具":{"c++内存泄漏分析工具":{"internalLink":{"count":1,"lastUpdated":1733137754779}}}}
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{"AI动捕优化思路:":{"AI动捕优化思路:":{"currentFile":{"count":1,"lastUpdated":1731243010285}}},"TODO清单":{"TODO清单":{"internalLink":{"count":1,"lastUpdated":1731553316709}}},"CustomThunk":{"CustomThunk":{"internalLink":{"count":1,"lastUpdated":1731555464503}}},"MobileTAA只做两帧混合":{"MobileTAA只做两帧混合":{"currentFile":{"count":1,"lastUpdated":1731557419798}}},"UMG组件作用笔记":{"UMG组件作用笔记":{"internalLink":{"count":1,"lastUpdated":1731557505574}}},"SequoiaCamShotEvalTemplate":{"SequoiaCamShotEvalTemplate":{"currentFile":{"count":1,"lastUpdated":1732609264076}}},"c++内存泄漏分析工具":{"c++内存泄漏分析工具":{"internalLink":{"count":1,"lastUpdated":1733137754779}}},"Lights":{"Lights":{"currentFile":{"count":1,"lastUpdated":1733637911876}}}}
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@ -12,7 +12,10 @@ rating: ⭐
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## 相关Paas
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1. ShadowDepths
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2. Lights
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1. DirectLighting
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1. UnbatchedLights
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1. ShadowProjectionOnOpaque
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# 其他
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顺序:
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@ -22,8 +25,6 @@ FSceneRenderer::CreateDynamicShadows
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=>
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FSceneRenderer::CreatePerObjectProjectedShadow
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```c++
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if (!IsForwardShadingEnabled(ShaderPlatform))
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{
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