vault backup: 2024-10-12 17:19:45

This commit is contained in:
2024-10-12 17:19:46 +08:00
parent ff94ddca61
commit 244c0c52f6
960 changed files with 31348 additions and 10 deletions

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# CLASS_Abstract
Value: 0x00000001
Description: 指定这个类是抽象基类,不可实例化
Feature: Blueprint
Status: Not started
UCLASS: Abstract (../../Specifier/UCLASS/Abstract.md)

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# CLASS_CollapseCategories
Value: 0x00002000u
Description: 属性在展示时不分目录
Feature: Editor
Status: Not started
UCLASS: CollapseCategories (../../Specifier/UCLASS/CollapseCategories.md), DontCollapseCategories (../../Specifier/UCLASS/DontCollapseCategories.md)

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# CLASS_CompiledFromBlueprint
Value: 0x00040000u
Description: 指定该类从蓝图的编译中创建
Feature: Blueprint
Status: Not started

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# CLASS_Config
Value: 0x00000004u
Description: 在构造的时候载入对象的config配置
Feature: Config
Status: Not started
Trait: Inherit

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# CLASS_ConfigDoNotCheckDefaults
Value: 0x40000000u
Description: 指定对象配置将不会检查base/defaults ini
Feature: Config
Status: Not started
Trait: Inherit
UCLASS: ConfigDoNotCheckDefaults (../../Specifier/UCLASS/ConfigDoNotCheckDefaults.md)

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# CLASS_Const
Value: 0x00010000
Description: 该类的所有属性和函数都是const的也应该被暴露为const
Feature: Blueprint
Status: Not started
Trait: Inherit
UCLASS: Const (../../Specifier/UCLASS/Const.md)

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# CLASS_Constructed
Value: 0x20000000u
Description: 类已经被构造完成
Feature: LoadConstruct
Status: Not started
Trait: DefaultC++
UCLASS: UCLASS() (../../Specifier/UCLASS/UCLASS().md)

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# CLASS_CustomConstructor
Value: 0x00008000u
Description: 不创建一个默认构造函数只在C++环境下使用
Feature: UHT
Status: Desprecated
UCLASS: CustomConstructor (../../Specifier/UCLASS/CustomConstructor.md)

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# CLASS_DefaultConfig
Value: 0x00000002u
Description: 保存对象配置到DefaultXXX.ini而不是Local必须和CLASS_Config连用
Feature: Config
Status: Not started
Trait: Inherit
UCLASS: DefaultConfig (../../Specifier/UCLASS/DefaultConfig.md)

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# CLASS_DefaultToInstanced
Value: 0x00200000u
Description: 指定引用到该类的所有引用都默认创建个实例对象
Feature: LoadConstruct
Status: Not started
Trait: Inherit
UCLASS: DefaultToInstanced (../../Specifier/UCLASS/DefaultToInstanced.md)

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# CLASS_Deprecated
Value: 0x02000000u
Description: 显示废弃警告
Feature: Editor
Status: Not started
Trait: Inherit
UCLASS: Deprecated (../../Specifier/UCLASS/Deprecated.md)

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# CLASS_EditInlineNew
Value: 0x00001000u
Description: 对象可以通过EditinlineNew按钮构造
Feature: Editor
Status: Not started
UCLASS: EditInlineNew (../../Specifier/UCLASS/EditInlineNew.md), NotEditInlineNew (../../Specifier/UCLASS/NotEditInlineNew.md)

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# CLASS_GlobalUserConfig
Value: 0x08000000u
Description: 类Setttings被保存到<AppData>/..../Blah.ini
Feature: Config
Status: Not started
Trait: Inherit
UCLASS: GlobalUserConfig (../../Specifier/UCLASS/GlobalUserConfig.md)

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# CLASS_HasInstancedReference
Value: 0x00800000u
Description: 类拥有组件属性
Feature: LoadConstruct
Status: Not started
Trait: Inherit

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# CLASS_Hidden
Value: 0x01000000u
Description: 不在编辑器的类浏览器和edit inline new中显示
Feature: Editor
Status: Not started

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# CLASS_HideDropDown
Value: 0x04000000u
Description: 类不在右键选择框中显示
Feature: Editor
Status: Not started
UCLASS: HideDropDown (../../Specifier/UCLASS/HideDropDown.md)

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# CLASS_Interface
Value: 0x00004000u
Description: 该类是一个接口
Feature: Traits
Status: Not started
UCLASS: Interface (../../Specifier/UCLASS/Interface.md)

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# CLASS_Intrinsic
Value: 0x10000000u
Description: 类在C++中定义且没有UHT生成的代码
Feature: Traits
Status: Not started
Trait: DefaultC++
UCLASS: Intrinsic (../../Specifier/UCLASS/Intrinsic.md), UCLASS() (../../Specifier/UCLASS/UCLASS().md)

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# CLASS_LayoutChanging
Description: 指定该类的内存布局已经被改变因此目前还不能创建CDO
Feature: LoadConstruct
Status: Desprecated

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# CLASS_MatchedSerializers
Value: 0x00000020u
Feature: LoadConstruct
Status: Done
Trait: DefaultC++, Internal
UCLASS: UCLASS() (../../Specifier/UCLASS/UCLASS().md), MatchedSerializers (../../Specifier/UCLASS/MatchedSerializers.md)
在UClass::IsSafeToSerializeToStructuredArchives中被使用只在NoExportTypes.h中使用标明采用结构序列化器。是否支持文本导入导出只在编辑器情况下使用。

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# CLASS_MinimalAPI
Value: 0x00080000u
Description: 指定该类的最小导出,只导出获得类指针的函数
Feature: DllExport
Status: Not started
UCLASS: MinimalAPI (../../Specifier/UCLASS/MinimalAPI.md)

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# CLASS_Native
Value: 0x00000080u
Description: 指定为原生类C++里创建的类
Feature: Traits
Status: Not started
Trait: DefaultC++
UCLASS: UCLASS() (../../Specifier/UCLASS/UCLASS().md)

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# CLASS_NeedsDeferredDependencyLoading
Description: 指定该类需要延迟依赖加载
Feature: LoadConstruct
Status: Not started
Trait: Inherit
UCLASS: NeedsDeferredDependencyLoading (../../Specifier/UCLASS/NeedsDeferredDependencyLoading.md)

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# CLASS_NewerVersionExists
Value: 0x80000000u
Feature: Blueprint
Status: Not started

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# CLASS_NoExport
Value: 0x00000100u
Description: 不暴露到C++头文件,不生成注册代码
Feature: UHT
Status: Desprecated
UCLASS: NoExport (../../Specifier/UCLASS/NoExport.md)

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# CLASS_NotPlaceable
Value: 0x00000200u
Description: 不能被放置在场景中
Feature: Behavior
Status: Not started
Trait: Inherit
UCLASS: Deprecated (../../Specifier/UCLASS/Deprecated.md), NotPlaceable (../../Specifier/UCLASS/NotPlaceable.md), Placeable (../../Specifier/UCLASS/Placeable.md)

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# CLASS_Optional
Value: 0x00000010u
Description: This object type may not be available in certain context. (i.e. game runtime or in certain configuration). Optional class data is saved separately to other object types. (i.e. might use sidecar files)
Feature: Traits
Status: Not started
Trait: Inherit
UCLASS: Optional (../../Specifier/UCLASS/Optional.md)

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# CLASS_Parsed
Value: 0x00000010u
Description: 成功解析完成
Feature: LoadConstruct
Status: Desprecated

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# CLASS_PerObjectConfig
Value: 0x00000400u
Description: 对每个对象进行配置,而不是在类级别
Feature: Config
Status: Not started
Trait: Inherit
UCLASS: PerObjectConfig (../../Specifier/UCLASS/PerObjectConfig.md)

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# CLASS_ProjectUserConfig
Value: 0x00000040u
Description: 指定settings的config文件保存在Project/User*.ini
和CLASS_GlobalUserConfig类似
Feature: Config
Status: Not started
Trait: Inherit
UCLASS: ProjectUserConfig (../../Specifier/UCLASS/ProjectUserConfig.md)

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# CLASS_ReplicationDataIsSetUp
Value: 0x00000800u
Description: 是否在该类仍然需要调用SetUpRuntimeReplicationData
Feature: Behavior
Status: Not started

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# CLASS_RequiredAPI
Value: 0x00100000u
Description: 指定该类必须具有DLL导出导出所有函数和属性
Feature: DllExport
Status: Not started
Trait: DefaultC++, Internal
UCLASS: UCLASS() (../../Specifier/UCLASS/UCLASS().md)
内部标记。标明这个类有用MODULENAME_API修饰会导出函数和属性。如果不写就不会有这个标记。

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# CLASS_TokenStreamAssembled
Value: 0x00400000u
Description: 指定父类的TokenStream已经被成功合并到自身类上
Feature: LoadConstruct
Status: Not started
Trait: DefaultC++
UCLASS: UCLASS() (../../Specifier/UCLASS/UCLASS().md)

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# CLASS_Transient
Value: 0x00000008u
Description: 透明的,在序列化的时候被跳过
Feature: LoadConstruct
Status: Not started
Trait: Inherit
UCLASS: Transient (../../Specifier/UCLASS/Transient.md), NonTransient (../../Specifier/UCLASS/NonTransient.md)

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# HasCustomFieldNotify
Status: Not started
UCLASS: CustomFieldNotify (../../Specifier/UCLASS/CustomFieldNotify.md)