vault backup: 2024-10-12 17:19:45
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# FUNC_BlueprintAuthorityOnly
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Value: 0x00000004
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Description: Function will only run if the object has network authority
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Feature: Network
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UFUNCTION/UDELEGATE: BlueprintAuthorityOnly (../../Specifier/UFUNCTION/BlueprintAuthorityOnly.md)
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# FUNC_BlueprintCallable
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Value: 0x04000000
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Description: function can be called from blueprint code
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Feature: Blueprint
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UFUNCTION/UDELEGATE: BlueprintGetter (../../Specifier/UFUNCTION/BlueprintGetter.md), BlueprintPure (../../Specifier/UFUNCTION/BlueprintPure.md), BlueprintSetter (../../Specifier/UFUNCTION/BlueprintSetter.md), BlueprintCallable (../../Specifier/UFUNCTION/BlueprintCallable.md)
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# FUNC_BlueprintCosmetic
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Value: 0x00000008
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Description: Function is cosmetic in nature and should not be invoked on dedicated servers
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Feature: Network
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UFUNCTION/UDELEGATE: BlueprintCosmetic (../../Specifier/UFUNCTION/BlueprintCosmetic.md)
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# FUNC_BlueprintEvent
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Value: 0x08000000
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Description: function can be overridden/implemented from a blueprint
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Feature: Blueprint
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UFUNCTION/UDELEGATE: BlueprintImplementableEvent (../../Specifier/UFUNCTION/BlueprintImplementableEvent.md), BlueprintNativeEvent (../../Specifier/UFUNCTION/BlueprintNativeEvent.md)
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# FUNC_BlueprintPure
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Value: 0x10000000
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Description: function can be called from blueprint code, and is also pure (produces no side effects). If you set this, you should set FUNC_BlueprintCallable as well.
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Feature: Blueprint
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UFUNCTION/UDELEGATE: BlueprintGetter (../../Specifier/UFUNCTION/BlueprintGetter.md), BlueprintPure (../../Specifier/UFUNCTION/BlueprintPure.md)
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# FUNC_Const
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Value: 0x40000000
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Description: function can be called from blueprint code, and only reads state (never writes state)
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Feature: Trait
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# FUNC_DLLImport
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Value: 0x02000000
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Description: function is imported from a DLL
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Feature: Dll
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# FUNC_Delegate
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Value: 0x00100000
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Description: Function is delegate signature (either single-cast or multi-cast, depending on whether FUNC_MulticastDelegate is set.)
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Feature: Trait
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# FUNC_EditorOnly
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Value: 0x20000000
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Description: function can only be called from an editor scrippt.
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Feature: Trait
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# FUNC_Event
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Value: 0x00000800
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Description: Event function.
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Feature: Trait
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UFUNCTION/UDELEGATE: BlueprintImplementableEvent (../../Specifier/UFUNCTION/BlueprintImplementableEvent.md), BlueprintNativeEvent (../../Specifier/UFUNCTION/BlueprintNativeEvent.md), ServiceRequest (../../Specifier/UFUNCTION/ServiceRequest.md), ServiceResponse (../../Specifier/UFUNCTION/ServiceResponse.md)
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# FUNC_Exec
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Value: 0x00000200
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Description: Executable from command line.
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Feature: Trait
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UFUNCTION/UDELEGATE: Exec (../../Specifier/UFUNCTION/Exec.md)
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# FUNC_Final
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Value: 0x00000001
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Description: Function is final (prebindable, non-overridable function).
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Feature: Trait
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UFUNCTION/UDELEGATE: SealedEvent (../../Specifier/UFUNCTION/SealedEvent.md)
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# FUNC_HasDefaults
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Value: 0x00800000
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Description: function has structs that contain defaults
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Feature: Trait
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USTRUCT: HasDefaults (../../Specifier/USTRUCT/HasDefaults.md)
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# FUNC_HasOutParms
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Value: 0x00400000
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Description: function has out (pass by reference) parameters
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Feature: Trait
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# FUNC_MulticastDelegate
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Value: 0x00010000
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Description: Function is a multi-cast delegate signature (also requires FUNC_Delegate to be set!)
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Feature: Trait
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# FUNC_Native
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Value: 0x00000400
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Description: Native function.
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Feature: Trait
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UFUNCTION/UDELEGATE: BlueprintImplementableEvent (../../Specifier/UFUNCTION/BlueprintImplementableEvent.md)
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# FUNC_Net
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Value: 0x00000040
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Description: Function is network-replicated.
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Feature: Network
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UFUNCTION/UDELEGATE: Client (../../Specifier/UFUNCTION/Client.md), NetMulticast (../../Specifier/UFUNCTION/NetMulticast.md), Server (../../Specifier/UFUNCTION/Server.md), ServiceRequest (../../Specifier/UFUNCTION/ServiceRequest.md), ServiceResponse (../../Specifier/UFUNCTION/ServiceResponse.md)
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# FUNC_NetClient
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Value: 0x01000000
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Description: function is executed on clients
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Feature: Network
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UFUNCTION/UDELEGATE: Client (../../Specifier/UFUNCTION/Client.md)
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# FUNC_NetMulticast
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Value: 0x00004000
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Description: Function is networked multicast Server -> All Clients
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Feature: Network
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UFUNCTION/UDELEGATE: NetMulticast (../../Specifier/UFUNCTION/NetMulticast.md)
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# FUNC_NetReliable
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Value: 0x00000080
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Description: Function should be sent reliably on the network.
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Feature: Network
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UFUNCTION/UDELEGATE: Reliable (../../Specifier/UFUNCTION/Reliable.md), ServiceRequest (../../Specifier/UFUNCTION/ServiceRequest.md), ServiceResponse (../../Specifier/UFUNCTION/ServiceResponse.md)
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# FUNC_NetRequest
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Value: 0x00000100
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Description: Function is sent to a net service
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Feature: Network
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UFUNCTION/UDELEGATE: ServiceRequest (../../Specifier/UFUNCTION/ServiceRequest.md)
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# FUNC_NetResponse
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Value: 0x00001000
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Description: Function response from a net service
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Feature: Network
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UFUNCTION/UDELEGATE: ServiceResponse (../../Specifier/UFUNCTION/ServiceResponse.md)
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# FUNC_NetServer
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Value: 0x00200000
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Description: Function is executed on servers (set by replication code if passes check)
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Feature: Network
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UFUNCTION/UDELEGATE: Server (../../Specifier/UFUNCTION/Server.md)
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# FUNC_NetValidate
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Value: 0x80000000
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Description: function must supply a _Validate implementation
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Feature: Network
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UFUNCTION/UDELEGATE: WithValidation (../../Specifier/UFUNCTION/WithValidation.md)
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# FUNC_Private
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Value: 0x00040000
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Description: Function is accessible only in the class it is defined in (cannot be overridden, but function name may be reused in subclasses. IOW: if overridden, parameters don't need to match, and Super.Func() cannot be accessed since it's private.)
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Feature: Trait
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# FUNC_Protected
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Value: 0x00080000
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Description: Function is accessible only in the class it is defined in and subclasses (if overridden, parameters much remain unchanged).
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Feature: Trait
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# FUNC_Public
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Value: 0x00020000
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Description: Function is accessible in all classes (if overridden, parameters must remain unchanged).
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Feature: Trait
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# FUNC_RequiredAPI
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Value: 0x00000002
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Description: Indicates this function is DLL exported/imported.
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Feature: Dll
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# FUNC_Static
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Value: 0x00002000
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Description: Static function.
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# FUNC_UbergraphFunction
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Value: 0x00008000
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Description: Function is used as the merge 'ubergraph' for a blueprint, only assigned when using the persistent 'ubergraph' frame
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Feature: Blueprint
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