vault backup: 2024-10-12 17:19:45
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# ObjectMark :
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|Name |Value |Description |
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|------------------------------------|--------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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|OBJECTMARK_NOMARK |0x00000000 |Zero, nothing |
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|OBJECTMARK_Saved |0x00000004 |Object has been saved via SavePackage. Temporary. |
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|OBJECTMARK_TagImp |0x00000008 |Temporary import tag in load/save. |
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|OBJECTMARK_TagExp |0x00000010 |Temporary export tag in load/save. |
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|OBJECTMARK_NotForClient |0x00000020 |Temporary save tag for client load flag. |
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|OBJECTMARK_NotForServer |0x00000040 |Temporary save tag for server load flag. |
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|OBJECTMARK_NotAlwaysLoadedForEditorGame|0x00000080 |Temporary save tag for editorgame load flag. |
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|OBJECTMARK_EditorOnly |0x00000100 |Temporary editor only flag |
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|OBJECTMARK_NotForTargetPlatform |0x00000200 |Temporary save tag for stripping objets based on TargetPlatform |
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