vault backup: 2024-10-12 17:19:45

This commit is contained in:
2024-10-12 17:19:46 +08:00
parent ff94ddca61
commit 244c0c52f6
960 changed files with 31348 additions and 10 deletions

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# STRUCT_AddStructReferencedObjects
Value: 0x00000040
Description: If set, native code needs to be run to find referenced objects

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# STRUCT_Atomic
Value: 0x00000010
Description: Indicates that this struct should always be serialized as a single unit
USTRUCT: Atomic (../../Specifier/USTRUCT/Atomic.md)

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# STRUCT_CanEditChange
Value: 0x02000000
Description: If set, this struct will have CanEditChange on it in the editor to determine if a child property can be edited

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# STRUCT_CopyNative
Value: 0x00001000
Description: If set, this struct will be copied using the CPP operator=

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# STRUCT_ExportTextItemNative
Value: 0x00010000
Description: If set, native code will be used to export text

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# STRUCT_HasInstancedReference
Value: 0x00000004

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# STRUCT_IdenticalNative
Value: 0x00000002
Description: If set, this struct will be compared using native code

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# STRUCT_Immutable
Value: 0x00000020
Description: Indicates that this struct uses binary serialization; it is unsafe to add/remove members from this struct without incrementing the package version
USTRUCT: immutable (../../Specifier/USTRUCT/immutable.md)

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# STRUCT_ImportTextItemNative
Value: 0x00020000
Description: If set, native code will be used to export text

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# STRUCT_IsPlainOldData
Value: 0x00002000
Description: If set, this struct will be copied using memcpy

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# STRUCT_Native
Value: 0x00000001

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# STRUCT_NetDeltaSerializeNative
Value: 0x00100000
Description: If set, this struct will be serialized using the CPP net delta serializer

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# STRUCT_NetSerializeNative
Value: 0x00000400
Description: If set, this struct will be serialized using the CPP net serializer

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# STRUCT_NetSharedSerialization
Value: 0x00400000
Description: If set, this struct can share net serialization state across connections

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# STRUCT_NewerVersionExists
Value: 0x01000000
Description: If set, this structure has been replaced via reinstancing

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# STRUCT_NoDestructor
Value: 0x00004000
Description: If set, this struct has no destructor and non will be called. STRUCT_IsPlainOldData implies STRUCT_NoDestructor

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# STRUCT_NoExport
Value: 0x00000008

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# STRUCT_NoFlags
Value: 0x00000000

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# STRUCT_PostScriptConstruct
Value: 0x00200000
Description: If set, this struct will be have PostScriptConstruct called on it after a temporary object is constructed in a running blueprint

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# STRUCT_PostSerializeNative
Value: 0x00040000
Description: If set, this struct will have PostSerialize called on it after CPP serializer or tagged property serialization is complete

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# STRUCT_RequiredAPI
Value: 0x00000200
Description: Indicates that this struct should be exportable/importable at the DLL layer. Base structs must also be exportable for this to work.

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# STRUCT_SerializeFromMismatchedTag
Value: 0x00080000
Description: If set, this struct will have SerializeFromMismatchedTag called on it if a mismatched tag is encountered.

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# STRUCT_SerializeNative
Value: 0x00000800
Description: If set, this struct will be serialized using the CPP serializer

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# STRUCT_Trashed
Value: 0x00800000
Description: If set, this struct has been cleaned and sanitized (trashed) and should not be used

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# STRUCT_ZeroConstructor
Value: 0x00008000
Description: If set, this struct will not be constructed because it is assumed that memory is zero before construction.