vault backup: 2024-10-12 17:19:45
This commit is contained in:
@@ -0,0 +1,76 @@
|
||||
# WheelStep
|
||||
|
||||
- **功能描述:** 指定数字输入框上鼠标轮上下滚动产生的变化值
|
||||
- **使用位置:** UPROPERTY
|
||||
- **引擎模块:** Numeric Property
|
||||
- **元数据类型:** float/int
|
||||
- **常用程度:** ★★★
|
||||
|
||||
指定数字输入框上鼠标轮上下滚动产生的变化值。
|
||||
|
||||
## 默认值的规则:
|
||||
|
||||
如果属性是浮点数且UI滚动条范围小于10,则WheelStep=0.1,否则为1
|
||||
|
||||
如果属性是整数,则WheelStep=1
|
||||
|
||||
## 测试代码:
|
||||
|
||||
```cpp
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = WheelStepTest)
|
||||
float MyFloat_DefaultWheelStep = 50;
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = WheelStepTest, meta = (UIMin = "0", UIMax = "10"))
|
||||
float MyFloat_SmallWheelStep = 1;
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = WheelStepTest, meta = (WheelStep = 10))
|
||||
float MyFloat_HasWheelStep = 50;
|
||||
```
|
||||
|
||||
## 效果图:
|
||||
|
||||
默认值不指定UIMin,UIMax也可以鼠标轮滚动变化值。默认为1
|
||||
|
||||
MyFloat_SmallWheelStep的UI范围只有10,则默认改变幅度0.1
|
||||
|
||||
指定WheelStep =10,则一下子变化10
|
||||
|
||||

|
||||
|
||||
## 原理:
|
||||
|
||||
通过代码可知,如果设置了WheelStep则用该值。
|
||||
|
||||
否则如果是浮点数且UI滚动条范围小于10,则WheelStep=0.1,否则为1
|
||||
|
||||
否则如果是整数,则WheelStep=1
|
||||
|
||||
```cpp
|
||||
virtual FReply SSpinBox<NumericType>::OnMouseWheel(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) override
|
||||
{
|
||||
if (bEnableWheel && PointerDraggingSliderIndex == INDEX_NONE && HasKeyboardFocus())
|
||||
{
|
||||
// If there is no WheelStep defined, we use 1.0 (Or 0.1 if slider range is <= 10)
|
||||
constexpr bool bIsIntegral = TIsIntegral<NumericType>::Value;
|
||||
const bool bIsSmallStep = !bIsIntegral && (GetMaxSliderValue() - GetMinSliderValue()) <= 10.0;
|
||||
double Step = WheelStep.IsSet() && WheelStep.Get().IsSet() ? WheelStep.Get().GetValue() : (bIsSmallStep ? 0.1 : 1.0);
|
||||
|
||||
if (MouseEvent.IsControlDown())
|
||||
{
|
||||
// If no value is set for WheelSmallStep, we use the DefaultStep multiplied by the CtrlMultiplier
|
||||
Step *= CtrlMultiplier.Get();
|
||||
}
|
||||
else if (MouseEvent.IsShiftDown())
|
||||
{
|
||||
// If no value is set for WheelBigStep, we use the DefaultStep multiplied by the ShiftMultiplier
|
||||
Step *= ShiftMultiplier.Get();
|
||||
}
|
||||
|
||||
const double Sign = (MouseEvent.GetWheelDelta() > 0) ? 1.0 : -1.0;
|
||||
const double NewValue = InternalValue + (Sign * Step);
|
||||
const NumericType RoundedNewValue = RoundIfIntegerValue(NewValue);
|
||||
|
||||
return FReply::Handled();
|
||||
}
|
||||
|
||||
return FReply::Unhandled();
|
||||
}
|
||||
```
|
Reference in New Issue
Block a user