diff --git a/03-UnrealEngine/Rendering/Debug/RenderDoc使用技巧.md b/03-UnrealEngine/Rendering/Debug/RenderDoc使用技巧.md index 488a911..8d7e574 100644 --- a/03-UnrealEngine/Rendering/Debug/RenderDoc使用技巧.md +++ b/03-UnrealEngine/Rendering/Debug/RenderDoc使用技巧.md @@ -27,6 +27,11 @@ pix的单步调试需要开启**开发者模式**,具体是在window的设置 ## 抓帧技巧 - [RenderDoc抓帧steam平台](https://zhuanlan.zhihu.com/p/721764908) +- 关闭并行绘制相关命令: + - **r.RHICmdBypass=1** + - **r.MeshDrawCommands.ParallelPassSetup=0** + - **r.MeshDrawCommands.UseCachedCommands=1** + - **r.RDG.ImmediateMode=1** # UE相关设置 开启Renderdoc的PixelDebug功能: