vault backup: 2025-09-02 12:08:31
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@@ -225,9 +225,21 @@ FUIActionBindingHandle UCommonUserWidget::RegisterUIActionBinding(const FBindUIA
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- LyraBoundActionButton:继承自UCommonBoundActionButton
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# # CommonUI Navigating
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- https://www.youtube.com/watch?v=kZUwEEtkItg
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- [How to Handle Input and Navigation in Unreal Motion Graphics (UMG) | Unreal Fest Gold Coast 2024](https://www.youtube.com/watch?v=kZUwEEtkItg)
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- https://www.youtube.com/watch?v=iV5HygiBwGE
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https://www.youtube.com/watch?v=17nARa4jruc
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https://www.youtube.com/watch?v=aDoNLyUVy2o
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https://www.youtube.com/watch?v=QOoo_FNNHqY
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https://www.youtube.com/watch?v=QOoo_FNNHqY
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PS:
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1. 针对含有子Widget的控件(CommonActivatedWidget)需要勾选Auto Activate
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## 相关属性
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- Auto Activate:针对含有子Widget的控件(CommonActivatedWidget)需要勾选Auto Activate
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- Autp Restore Focus:这样Widget可以自动恢复焦点位置。
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## 相关事件
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- OnActivated:
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- OnDeactivated:
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- OnAddedToFocusPath:
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