vault backup: 2025-09-02 12:08:31

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2025-09-02 12:08:31 +08:00
parent 4ae97bfd31
commit 2a513c1358
3 changed files with 28 additions and 13 deletions

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@@ -225,9 +225,21 @@ FUIActionBindingHandle UCommonUserWidget::RegisterUIActionBinding(const FBindUIA
- LyraBoundActionButton继承自UCommonBoundActionButton
# # CommonUI Navigating
- https://www.youtube.com/watch?v=kZUwEEtkItg
- [How to Handle Input and Navigation in Unreal Motion Graphics (UMG) | Unreal Fest Gold Coast 2024](https://www.youtube.com/watch?v=kZUwEEtkItg)
- https://www.youtube.com/watch?v=iV5HygiBwGE
https://www.youtube.com/watch?v=17nARa4jruc
https://www.youtube.com/watch?v=aDoNLyUVy2o
https://www.youtube.com/watch?v=QOoo_FNNHqY
https://www.youtube.com/watch?v=QOoo_FNNHqY
PS:
1. 针对含有子Widget的控件CommonActivatedWidget需要勾选Auto Activate
## 相关属性
- Auto Activate针对含有子Widget的控件CommonActivatedWidget需要勾选Auto Activate
- Autp Restore Focus这样Widget可以自动恢复焦点位置。
## 相关事件
- OnActivated
- OnDeactivated
- OnAddedToFocusPath