diff --git a/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md b/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md index 9add123..999a64d 100644 --- a/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md +++ b/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md @@ -57,6 +57,8 @@ rating: ⭐ - TerrainAndSpawnablesManagement() ### ReadbacksManagement() +主要用于回读RetrieveHeightAt()调用后GPU计算出来的Position信息。在**用于计算HeightReadBack的渲染线程、RHI、GPU都执行完成**后,从ReadBackHeightData的像素点(最多25个)中读取Z轴信息,之后和PointsPendingReadBacks中的X、Y轴信息合并成一个Vector3 Position。 + - ThreadSafe - bool - **bProcessingHeightRetrieval**