From 2af84685571d8037c341ebcabdf2dda70a3fb74d Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Thu, 26 Jun 2025 23:33:30 +0800 Subject: [PATCH] vault backup: 2025-06-26 23:33:30 --- .../Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md b/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md index 9add123..999a64d 100644 --- a/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md +++ b/03-UnrealEngine/Rendering/RenderFeature/ShaderWorldPlugin/ShaderWorld.md @@ -57,6 +57,8 @@ rating: ⭐ - TerrainAndSpawnablesManagement() ### ReadbacksManagement() +主要用于回读RetrieveHeightAt()调用后GPU计算出来的Position信息。在**用于计算HeightReadBack的渲染线程、RHI、GPU都执行完成**后,从ReadBackHeightData的像素点(最多25个)中读取Z轴信息,之后和PointsPendingReadBacks中的X、Y轴信息合并成一个Vector3 Position。 + - ThreadSafe - bool - **bProcessingHeightRetrieval**