vault backup: 2025-03-14 18:32:03
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@ -41,7 +41,7 @@ Let's inject light in. (Photon Mapping?)
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- Single bounce
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- Single bounce
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- No visibility check for indirect illumination
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- No visibility check for indirect illumination
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# Light Propagation Volumes
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# Light Propagation Volumeshj
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**"Freeze" the Radiance in Voxel**
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**"Freeze" the Radiance in Voxel**
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Light Injection
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Light Injection
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