vault backup: 2025-02-10 14:48:26

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BlueRose 2025-02-10 14:48:26 +08:00
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{"c++内存泄漏分析工具":{"c++内存泄漏分析工具":{"internalLink":{"count":1,"lastUpdated":1737361366503}}},"tonemapping":{"tonemapping":{"currentFile":{"count":1,"lastUpdated":1737367609064}}},"body01":{"body01":{"currentFile":{"count":1,"lastUpdated":1738243350947}}},"Games":{"Games":{"currentFile":{"count":1,"lastUpdated":1738586917474}}}} {"c++内存泄漏分析工具":{"c++内存泄漏分析工具":{"internalLink":{"count":1,"lastUpdated":1737361366503}}},"tonemapping":{"tonemapping":{"currentFile":{"count":1,"lastUpdated":1737367609064}}},"body01":{"body01":{"currentFile":{"count":1,"lastUpdated":1738243350947}}},"Games":{"Games":{"currentFile":{"count":1,"lastUpdated":1738586917474}}},"Camera":{"Camera":{"currentFile":{"count":1,"lastUpdated":1739168843622}}}}

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# 摄像机控制逻辑
调用逻辑位于`BP_Sub_Controller`中的若干接口:
- Event
- Init_Camera
- BPI OFF SP Camera
- BPI SP Camera ON
- BPI USM Camera ON
- BPI Initi SP&USM Camera
-
- Interface
...
具体实现逻辑位于Character中。