diff --git a/03-UnrealEngine/Editor/FBXAnimation导入逻辑.md b/03-UnrealEngine/Editor/FBXAnimation导入逻辑.md index 0a6feec..2c6c9d6 100644 --- a/03-UnrealEngine/Editor/FBXAnimation导入逻辑.md +++ b/03-UnrealEngine/Editor/FBXAnimation导入逻辑.md @@ -18,3 +18,14 @@ UObject* UAnimSequenceFactory::FactoryCreateNew(UClass* Class, UObject* InParent return AnimSequence; } ``` + +# UFbxAnimSequenceImportData +class UNREALED_API UFbxAnimSequenceImportData : public UFbxAssetImportData + + + + +UAnimSequence * UnFbx::FFbxImporter::ImportAnimations(USkeleton* Skeleton, UObject* Outer, TArray& SortedLinks, const FString& Name, UFbxAnimSequenceImportData* TemplateImportData, TArray& NodeArray) +{ + +EReimportResult::Type UReimportFbxSceneFactory::ReimportSkeletalMesh(void* VoidFbxImporter, TSharedPtr MeshInfo) \ No newline at end of file