vault backup: 2023-08-22 13:25:39

This commit is contained in:
BlueRose 2023-08-22 13:25:39 +08:00
parent c69e325041
commit 3767a91937
2 changed files with 16 additions and 10 deletions

View File

@ -55,14 +55,6 @@
}
}
},
"文件夹,会花费很长时间。之后": {
"文件夹,会花费很长时间。之后": {
"currentFile": {
"count": 1,
"lastUpdated": 1689840254344
}
}
},
"使用其他框架https": {
"使用其他框架https": {
"currentFile": {
@ -142,6 +134,14 @@
"lastUpdated": 1692104361523
}
}
},
"FBXSdk": {
"FBXSdk": {
"currentFile": {
"count": 1,
"lastUpdated": 1692677847729
}
}
}
}
}

View File

@ -39,7 +39,7 @@ FChainDecoderFK::DecodePose():
# FBX
# FBX SDK setup for Qt
https://help.autodesk.com/view/FBX/2020/ENU/?guid=FBX_Developer_Help_welcome_to_the_fbx_sdk_html
使用之前建议**仔细查看文档**。FBX Sdk有三种库分别为动态链接库(dll + lib)、静态链接库(/MD)、静态链接库(/MT)。
@ -96,4 +96,10 @@ Qt在pro中设置运行时库MT、MTd、MD、MDd重点关注QMAKE_CFLAGS
##  /NODEFAULTLIB:library
```cpp
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/../LIBRARYNAME/Lib/ -lLIBRARY /NODEFAULTLIB:library
```
```
# FBX结构
![](https://help.autodesk.com/cloudhelp/2020/ENU/FBX-Developer-Help/images/scene_org.png)
FBX SDK场景图是通过`FbxScene`类抽象出来的。场景被组织为节点层次结构 ( `FbxNode`)。场景的根节点通过 访问`FbxScene::GetRootNode()`。场景元素(例如网格、灯光或相机)是通过将`FbxNode`与 的子类组合来定义的`FbxNodeAttribute`
## 动画