vault backup: 2024-09-18 11:03:34

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BlueRose 2024-09-18 11:03:34 +08:00
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@ -68,9 +68,8 @@ rating: ⭐⭐⭐
1. [ ] ue4.26 体积云重投影 https://zhuanlan.zhihu.com/p/718922764
2. [ ] SDF Outline
1. [ ] 编写Outline贴图转换工具。
1. [ ] https://github.com/Yu-ki016/SDFTool
2. [ ] https://zhuanlan.zhihu.com/p/658213216 https://github.com/danbaidong1111/UnityTools/tree/main/SDFGenerateTool
3. [ ] https://zhuanlan.zhihu.com/p/702637242
1. [ ] https://zhuanlan.zhihu.com/p/658213216 https://github.com/danbaidong1111/UnityTools/tree/main/SDFGenerateTool
2. [ ] https://zhuanlan.zhihu.com/p/702637242
2. [ ] 将OutlineMask 16位 15位存储SDFOutline + 1位存储Mask。
3. [ ] https://zhuanlan.zhihu.com/p/410710318
4. [ ] https://zhuanlan.zhihu.com/p/113190695
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17. [ ] Toon Debug模式可以让美术在材质进行进行简单的光照计算。
18. [ ] ToonShadow
1. ![[星穹铁道中下巴阴影处理.png]]
2. [ ] ToonSDFShadow
1. [ ] TODO: SDF贴图工具
19. [ ] LookDev场景
1. [ ] https://zhuanlan.zhihu.com/p/394608910
20. [ ] 考虑往GBuffer中添加更多数据考虑Velocity以及SingleLayerWater