vault backup: 2024-09-18 11:03:34
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@ -68,9 +68,8 @@ rating: ⭐⭐⭐
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1. [ ] ue4.26 体积云重投影 https://zhuanlan.zhihu.com/p/718922764
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2. [ ] SDF Outline
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1. [ ] 编写Outline贴图转换工具。
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1. [ ] https://github.com/Yu-ki016/SDFTool
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2. [ ] https://zhuanlan.zhihu.com/p/658213216 https://github.com/danbaidong1111/UnityTools/tree/main/SDFGenerateTool
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3. [ ] https://zhuanlan.zhihu.com/p/702637242
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1. [ ] https://zhuanlan.zhihu.com/p/658213216 https://github.com/danbaidong1111/UnityTools/tree/main/SDFGenerateTool
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2. [ ] https://zhuanlan.zhihu.com/p/702637242
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2. [ ] 将OutlineMask 16位 15位存储SDFOutline + 1位存储Mask。
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3. [ ] https://zhuanlan.zhihu.com/p/410710318
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4. [ ] https://zhuanlan.zhihu.com/p/113190695
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@ -110,6 +109,8 @@ rating: ⭐⭐⭐
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17. [ ] Toon Debug模式,可以让美术在材质进行进行简单的光照计算。
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18. [ ] ToonShadow
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1. ![[星穹铁道中下巴阴影处理.png]]
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2. [ ] ToonSDFShadow
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1. [ ] TODO: SDF贴图工具?
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19. [ ] LookDev场景
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1. [ ] https://zhuanlan.zhihu.com/p/394608910
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20. [ ] 考虑往GBuffer中添加更多数据(考虑Velocity以及SingleLayerWater)
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