vault backup: 2024-07-04 15:30:08
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@ -243,6 +243,9 @@ return Result;
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# Matcap
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存放大量Matcap用的**球形环境贴图**。除此之外`/ResArt/CommonMaterial/Materials/V02/MatCap/`也存储了Matcap贴图。
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## 球形全景图制作方法
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【如何将无人机拍摄的球形全景图还原成球形视图】 https://www.bilibili.com/video/BV1yz411q7Eg/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e
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# Materials
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>所有角色与新服装都迁移到V02版本,V01已废弃。
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@ -268,7 +271,7 @@ return Result;
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- M_Hide:隐藏模型用材质。
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- [ ] M_Penetrate:
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- [x] **M_ToonBase_V01**:主要的逻辑是MF_ToonPBRInput => MF_CharacterEffects。**默认的ShadingModel为14**,也就是**SHADINGMODELID_TOON_PBR**。
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- [ ] ***M_ToonBase_V02_Penetrate***:
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- [x] M_ToonBase_V02_Penetrate:带有Penetrate功能的M_ToonBase_V01。
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- [ ] **M_ToonFace**:
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- [ ] M_ToonFace_old:
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- [ ] **M_ToonHair_V01**:
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