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03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/Toon多光源参考.md
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03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/Toon多光源参考.md
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title: Toon多光源参考
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date: 2025-03-27 19:01:13
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excerpt:
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tags:
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rating: ⭐
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---
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# 前言
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- [【UE5】卡通渲染着色篇3:多光源](https://zhuanlan.zhihu.com/p/717533663)
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- 主要是通过判断所有灯光的Forward Shading Priority与亮度,取得主光。
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- 之后在FDeferredLightPS中添加一个判断是否是主光的变体,并进行设置即可。
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