From 4bebfd047e85390efc06396a74bf0bffc46faa46 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Fri, 30 Aug 2024 16:35:39 +0800 Subject: [PATCH] vault backup: 2024-08-30 16:35:39 --- 03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md index f30248b..8860588 100644 --- a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md +++ b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md @@ -105,10 +105,12 @@ rating: ⭐⭐⭐ 1. 【二次元人物眼睛如何变形?】 https://www.bilibili.com/video/BV14M4m1y71A/?share_source=copy_web&vd_source=fe8142e8e12816535feaeabd6f6cdc8e 1. 原视频 https://www.youtube.com/watch?v=euIyX9v8rvw 2. 眼睛建模 https://youtu.be/s2_7Q2IIvNY?si=fWiYjqcLFXzdeQ-B&t=126 -25. 卡通渲染针对TAA的优化思路 https://zhuanlan.zhihu.com/p/678876237 +25. DX11问题修复 + 1. [ ] ToonOutline SceneColorTexture为空的问题。 +26. 卡通渲染针对TAA的优化思路 https://zhuanlan.zhihu.com/p/678876237 1. https://www.bilibili.com/video/BV1BK411v7FY/?spm_id_from=333.788&vd_source=ea6df38502a795b7533aa33b78bf1159 2. https://zhuanlan.zhihu.com/p/20786650 -26. [ ] Unreal Engine 5.4 Scene Extension https://zhuanlan.zhihu.com/p/706268007 +27. [ ] Unreal Engine 5.4 Scene Extension https://zhuanlan.zhihu.com/p/706268007 1. [ ] 通过SceneExtension改进ToonObjectID,这样可以减少对应ToonBuffer的精度来存其他数据。 2. [ ] https://www.bilibili.com/video/BV1fM4m1U7Tp/