From 4c082d3c38e29204a37b950480e44ca7181dd598 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Mon, 22 Jul 2024 11:41:38 +0800 Subject: [PATCH] vault backup: 2024-07-22 11:41:38 --- 03-UnrealEngine/LevelScene/World Partition(世界分区).md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/03-UnrealEngine/LevelScene/World Partition(世界分区).md b/03-UnrealEngine/LevelScene/World Partition(世界分区).md index f66a2c4..5c2c2c2 100644 --- a/03-UnrealEngine/LevelScene/World Partition(世界分区).md +++ b/03-UnrealEngine/LevelScene/World Partition(世界分区).md @@ -152,6 +152,8 @@ p4 sizes -s //Project/Development/LiveDirector/Content/__ExternalActors__/Maps/M 3. ~~使用WorldPartitionRuntimeStateVolumn,设置DataLayer加载即可。~~ 经过测试无效 4. ~~Sequence使用DataLayerTracker设置为Activated无效。~~ +PS.UE大纲视图中的白色Actor是您自己放置在世界中的物品,黄色Actor是您玩游戏时由引擎生成的物品。 + ***UE-173838 Actors in Level Sequence in a World Partitioned level do not move*** https://issues.unrealengine.com/issue/UE-173838