vault backup: 2024-07-22 11:41:38
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@ -152,6 +152,8 @@ p4 sizes -s //Project/Development/LiveDirector/Content/__ExternalActors__/Maps/M
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3. ~~使用WorldPartitionRuntimeStateVolumn,设置DataLayer加载即可。~~ 经过测试无效
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4. ~~Sequence使用DataLayerTracker设置为Activated无效。~~
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PS.UE大纲视图中的白色Actor是您自己放置在世界中的物品,黄色Actor是您玩游戏时由引擎生成的物品。
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***UE-173838 Actors in Level Sequence in a World Partitioned level do not move***
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https://issues.unrealengine.com/issue/UE-173838
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