vault backup: 2024-12-09 11:30:19
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@ -3,7 +3,12 @@
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2. fix 设置超过3个角色动画时,会崩溃的问题。
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3. 给JiaRan2023生日服制作重定向资产。
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4. fix BeiLa毕方服装没有动捕的问题。
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- [x] 枝江铺雪数据层
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- [ ] 场景功能切换天空盒
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- [ ]
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- [x] 场景功能切换天空盒
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# 12.9~12.13
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- [ ] 按照曹老师的想法测试动捕
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- [ ] 优化天空盒效果
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- [ ] 贴图选择8,再调整色调
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- [x] 进入LiveArea之后,无法切换天空球
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- [ ] 进入LiveArea之后,刷新4级。
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@ -12,6 +12,13 @@ rating: ⭐⭐
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## 其他问题
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- 编译DDC阶段出现 SCW 5 Queued Jobs, Unknown number of processed jobs!:在 Nvidia 控制面板的“管理 3D 设置”中将着色器缓存大小设置为“无限制”。
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- 没有效果
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- 设置注册表,来调整**TdrDelay**和**TdrDdiDelay**都更改为更高的值(例如 60 秒)。
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- Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\GraphicsDrivers
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- 参考
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- [https://docs.microsoft.com/en-us/windows-hardware/drivers/display/tdr-registry-keys ](https://docs.microsoft.com/en-us/windows-hardware/drivers/display/tdr-registry-keys)
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- https://helpx.adobe.com/substance-3d-painter/technical-support/technical-issues/gpu-issues/gpu-drivers-crash-with-long-computations-tdr-crash.html
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- https://learn.microsoft.com/en-us/answers/questions/1163496/code-error-when-building-unreal-engine-5-source-co
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# 设置版本号
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修改三處:
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1. `Engine\Source\Runtime\Launch\Resources\version.h`尋找BUILT_FROM_CHANGELIST並修改
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