diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/ToonShaderModel.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/ToonShaderModel.md index 277b157..44f45c3 100644 --- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/ToonShaderModel.md +++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/ShaderModel/ToonShaderModel.md @@ -73,10 +73,12 @@ rating: ⭐ - VertexColor(R):褶皱与背面阴影Offset,将阴影向深处偏移 - VertexColor(G):明度存储组件信息 - VertexColor(B):存储部分细节 + - ~~VertexColor(A) ~~:不存在 - OLM? ### TODO - [ ] 给ToonDataAsset 添加干掉自投影功能 +- [ ] 实现AmbientOcclusion叠加阴影效果。 ## UnityChan