vault backup: 2024-07-19 19:45:43

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@@ -146,8 +146,16 @@ p4 sizes -s //Project/Development/LiveDirector/Content/__ExternalActors__/Maps/M
# Runtime Sequence驱动物体问题
# WorldPartition Runtime Sequence驱动物体问题
1. WorldSettings关闭 EnableStreaming。所有场景Actor都会一直加载。
2. 对应Actor关闭Is Spatially LoadedActor会一直加载。
3. ~~使用WorldPartitionRuntimeStateVolumn设置DataLayer加载即可。~~ 经过测试无效
4. ~~Sequence使用DataLayerTracker设置为Activated无效。~~
4. ~~Sequence使用DataLayerTracker设置为Activated无效。~~
***UE-173838 Actors in Level Sequence in a World Partitioned level do not move***
https://issues.unrealengine.com/issue/UE-173838
但5.2已经修复这个问题。
## 曹老师提供思路
使用在进行大世界之后对Sequence中的物体进行重新Binding。