vault backup: 2024-07-18 15:21:15

This commit is contained in:
BlueRose 2024-07-18 15:21:15 +08:00
parent 287e0a50c4
commit 5b07c5bcf1
2 changed files with 13 additions and 5 deletions

View File

@ -1 +1 @@
{"123456":{"123456":{"currentFile":{"count":2,"lastUpdated":1720755815809}}},"FGBufferData":{"FGBufferData":{"currentFile":{"count":1,"lastUpdated":1718936545718}}},"中添加写入FGBufferData逻辑。代码如下":{"中添加写入FGBufferData逻辑。代码如下":{"currentFile":{"count":1,"lastUpdated":1718964454078}}},"MountPoint":{"MountPoint":{"currentFile":{"count":1,"lastUpdated":1719385071039}}},"V02Surface材质相关属性逻辑被MF":{"V02Surface材质相关属性逻辑被MF":{"currentFile":{"count":1,"lastUpdated":1719480408956}}},"MaterialInstance":{"MaterialInstance":{"currentFile":{"count":1,"lastUpdated":1719541411063}}},"CharacterEffects":{"CharacterEffects":{"currentFile":{"count":1,"lastUpdated":1719544276030}}},"MainLightIntensity这些一般在Sequence中进行修改。":{"MainLightIntensity这些一般在Sequence中进行修改。":{"currentFile":{"count":3,"lastUpdated":1719820337575}}},"LiveLink的应用及扩展":{"LiveLink的应用及扩展":{"internalLink":{"count":1,"lastUpdated":1720682388242}}},"Actor即可。":{"Actor即可。":{"currentFile":{"count":1,"lastUpdated":1721128244899}}},"TODO清单":{"TODO清单":{"internalLink":{"count":1,"lastUpdated":1721185627583}}},"群贝拉场景。可能是动画蓝图的问题。并不确定。":{"群贝拉场景。可能是动画蓝图的问题。并不确定。":{"currentFile":{"count":1,"lastUpdated":1721186286231}}},"c++内存泄漏分析工具":{"c++内存泄漏分析工具":{"internalLink":{"count":1,"lastUpdated":1721218206634}}}}
{"123456":{"123456":{"currentFile":{"count":2,"lastUpdated":1720755815809}}},"FGBufferData":{"FGBufferData":{"currentFile":{"count":1,"lastUpdated":1718936545718}}},"中添加写入FGBufferData逻辑。代码如下":{"中添加写入FGBufferData逻辑。代码如下":{"currentFile":{"count":1,"lastUpdated":1718964454078}}},"MountPoint":{"MountPoint":{"currentFile":{"count":1,"lastUpdated":1719385071039}}},"V02Surface材质相关属性逻辑被MF":{"V02Surface材质相关属性逻辑被MF":{"currentFile":{"count":1,"lastUpdated":1719480408956}}},"MaterialInstance":{"MaterialInstance":{"currentFile":{"count":1,"lastUpdated":1719541411063}}},"CharacterEffects":{"CharacterEffects":{"currentFile":{"count":1,"lastUpdated":1719544276030}}},"MainLightIntensity这些一般在Sequence中进行修改。":{"MainLightIntensity这些一般在Sequence中进行修改。":{"currentFile":{"count":3,"lastUpdated":1719820337575}}},"LiveLink的应用及扩展":{"LiveLink的应用及扩展":{"internalLink":{"count":1,"lastUpdated":1720682388242}}},"Actor即可。":{"Actor即可。":{"currentFile":{"count":1,"lastUpdated":1721128244899}}},"TODO清单":{"TODO清单":{"internalLink":{"count":1,"lastUpdated":1721185627583}}},"群贝拉场景。可能是动画蓝图的问题。并不确定。":{"群贝拉场景。可能是动画蓝图的问题。并不确定。":{"currentFile":{"count":1,"lastUpdated":1721186286231}}},"c++内存泄漏分析工具":{"c++内存泄漏分析工具":{"internalLink":{"count":1,"lastUpdated":1721218206634}}},"DMX优化":{"DMX优化":{"currentFile":{"count":1,"lastUpdated":1721285453609}}}}

View File

@ -17,10 +17,10 @@
## 已做记录
1. [x] MediaPlayer硬件加速与TSR。
2. [ ] BP_1开头平面反射优化以及场景BP_PannelReflction K没
3. [ ] CPU粒子优化
2. [x] BP_1开头平面反射优化以及场景BP_PannelReflction K没
3. [x] CPU粒子优化
4. [x] 伴舞角色MovemenComponent以及Tick优化。
5. [ ] DMX Beam优化。
5. [x] DMX Beam优化。
6. [ ] Ultra_Dynamic_Sky的方向光级联阴影贴图设置。
@ -63,3 +63,11 @@
1. 屏幕空间反射亮度设置为0。
2. 发光贝拉建议把投影关了。
3. 2899860~2900140的星光反射会消失。
# BP_16_YYDYG
- 可以考虑把BP_PannelReflction K掉因为角色脚下的台子没有反射。
- Sequencer 去掉体积云。
- DMX
- M_Beam_Master5
- M_Beam_Master14