vault backup: 2023-07-04 18:32:19
This commit is contained in:
parent
1b9c4cbefd
commit
5b5254bb4e
31
03-UnrealEngine/Editor/LevelSequence.md
Normal file
31
03-UnrealEngine/Editor/LevelSequence.md
Normal file
@ -0,0 +1,31 @@
|
||||
---
|
||||
title: LevelSequence
|
||||
date: 2023-07-04 17:38:34
|
||||
excerpt:
|
||||
tags:
|
||||
rating: ⭐
|
||||
---
|
||||
|
||||
# ALevelSequenceActor
|
||||
## FLevelSequenceActorDetails
|
||||
通过OnOpenLevelSequenceForActor打开Sequence编辑器。
|
||||
```c++
|
||||
FReply FLevelSequenceActorDetails::OnOpenLevelSequenceForActor()
|
||||
{
|
||||
if( LevelSequenceActor.IsValid() )
|
||||
{
|
||||
UObject* LoadedObject = LevelSequenceActor.Get()->GetSequence();
|
||||
if (LoadedObject != nullptr)
|
||||
{
|
||||
GEditor->GetEditorSubsystem<UAssetEditorSubsystem>()->OpenEditorForAsset(LoadedObject);
|
||||
}
|
||||
}
|
||||
|
||||
return FReply::Handled();
|
||||
}
|
||||
```
|
||||
|
||||
## FLevelSequenceEditorToolkit
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user