From 5eb49c3d9153a542e38a34e7112d35a9dd1a4bfa Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Thu, 4 Sep 2025 13:17:54 +0800 Subject: [PATCH] vault backup: 2025-09-04 13:17:54 --- 03-UnrealEngine/UI/CommonUI.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/03-UnrealEngine/UI/CommonUI.md b/03-UnrealEngine/UI/CommonUI.md index 998873c..9cf254f 100644 --- a/03-UnrealEngine/UI/CommonUI.md +++ b/03-UnrealEngine/UI/CommonUI.md @@ -342,8 +342,7 @@ void UWidget::SetUserFocus(APlayerController* PlayerController) # TODO 1. [x] 解决一些Button Release方面的颜色bug 2. [ ] 修复KeyBoard UI Nav的bug,鼠标&键盘同时使用问题 -3. [ ] 鼠标点击空白区域会导致丢失Focus的问题 - 1. [ ] [UE·底层篇】Slate源码分析——点击事件的触发流程梳理](https://zhuanlan.zhihu.com/p/448050955?share_code=jcXOVdY4rYAu&utm_psn=1946727155825345234) +3. [ ] ~~鼠标点击空白区域会导致丢失Focus的问题~~ 4. KeySelector扩展,添加图标模型以及只有GamePad输入模式。 5. 声音没有保存设置。 6. 给其他控件实现类似CommonButton的bShouldUseFallbackDefaultInputAction的功能