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4. 自定义高光大小与过渡效果https://zhuanlan.zhihu.com/p/361918341
5. 自定义高光形状贴图https://zhuanlan.zhihu.com/p/640258070 https://github.com/AnCG7/URPShaderCodeSample/blob/891034b3fa6e838e2b231390755479f0f649f181/Assets/Shaders/NPR/Cartoon/Stylized%20Highlight%20(Transform).shader#L2
## 罪恶装备渲染效果还原
- https://zhuanlan.zhihu.com/p/513598386
- https://zhuanlan.zhihu.com/p/493802718
## 蓝色协议
# 厚涂 ShaderModel通过修改预积分ShaderModel

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@ -595,6 +595,31 @@ D:\OtherTools\GameAssets\umodel_win32_1590\umodel_64.exe -path=D:\Games\Guilty.G
提取模型参考:
- https://zhuanlan.zhihu.com/p/644379193
- 贴图:https://zhuanlan.zhihu.com/p/493802718
## 提取角色
- BGT修女 布丽姬 https://baike.baidu.com/item/%E5%B8%83%E4%B8%BD%E5%A7%AC/61832042
- Anim
- BGT_p007_body01
- bgt000_body
- INO吉他女巫 茵诺 https://baike.baidu.com/item/%E8%8C%B5%E8%AF%BA/61512654
- May水手服少女 梅伊 https://baike.baidu.com/item/%E6%A2%85%E4%BC%8A/61546254
- Anim
- may000_body01
- may001_body01
- SOL男主
- Anim
- sol000_body01
- sol001_body01
- RAM双巨剑 拉姆 https://baike.baidu.com/item/%E6%8B%89%E5%A7%86%E8%95%BE%E8%90%A8%E5%B0%94%C2%B7%E5%8D%8E%E4%BC%A6%E6%B3%B0/61440950
- Anim
- ram000_body01
- JKOJack-O
- Anim
- jko010_body01
- jko011_body01
- jko_m902_body01
- JKO_p001_body01
# 碧蓝幻想Rising
1. Granblue Fantasy Versus 0x2A472D4B6150645367566B597033733676397924423F4528482B4D6251655468
2. UE 4.21
@ -605,6 +630,24 @@ D:\OtherTools\GameAssets\umodel_win32_1590\umodel_materials.exe -path=D:\Games\G
**需要特殊构建版本**
https://www.gildor.org/smf/index.php/topic,7906.0.html
## 提取角色
- ZET 赛达
- zet000
- zet001
- NRM 梅露娜
- nrm400
- nrm000
- DJT 姬塔
- djt000
- djt610
- CAL 卡莉奥丝特罗
- cal000
- 2B
- twb000
- YUE 尤艾尔
- yue000
# 破晓传说
- Tales of Arise 0x61FC71A1376A29598393E2BFB976B275705F460E29399CFD1F9C060C8CD6CE40
- UE 4.20 ? 4.25?