From 6ce9b4baaf354c2febb24e77ce1bc3b7f47c964d Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Fri, 10 May 2024 12:48:38 +0800 Subject: [PATCH] vault backup: 2024-05-10 12:48:38 --- .../plugins/various-complements/histories.json | 2 +- .../卡通渲染相关资料/卡通渲染开发总览.md | 15 ++++++++------- 2 files changed, 9 insertions(+), 8 deletions(-) diff --git a/.obsidian/plugins/various-complements/histories.json b/.obsidian/plugins/various-complements/histories.json index 8cdb717..df533da 100644 --- a/.obsidian/plugins/various-complements/histories.json +++ b/.obsidian/plugins/various-complements/histories.json @@ -1 +1 @@ -{"128044539":{"128044539":{"currentFile":{"count":1,"lastUpdated":1714359212233}}},"渲染机器渲染":{"渲染机器渲染":{"currentFile":{"count":1,"lastUpdated":1712559691350}}},"imgPath":{"imgPath":{"currentFile":{"count":1,"lastUpdated":1713156550242}}},"03-UnrealEngine":{"03-UnrealEngine":{"internalLink":{"count":1,"lastUpdated":1713156577045}}},"StartLiveDirector:启动Bat文件":{"StartLiveDirector:启动Bat文件":{"currentFile":{"count":1,"lastUpdated":1713845438773}}},"Tools:一些第三方库,以及":{"Tools:一些第三方库,以及":{"currentFile":{"count":1,"lastUpdated":1713845507638}}},"LiveDirector:导播台。":{"LiveDirector:导播台。":{"currentFile":{"count":1,"lastUpdated":1713846588874}}},"Python:小工具,":{"Python:小工具,":{"currentFile":{"count":1,"lastUpdated":1713847220779}}},"HotKeyManager:快捷键相关,可以通过配置实现。":{"HotKeyManager:快捷键相关,可以通过配置实现。":{"currentFile":{"count":1,"lastUpdated":1713948483286}}},"MotionProcessor:导播台,动捕":{"MotionProcessor:导播台,动捕":{"currentFile":{"count":1,"lastUpdated":1714027644634}}},"启动青瞳客户端。右下一。":{"启动青瞳客户端。右下一。":{"currentFile":{"count":1,"lastUpdated":1714027880674}}},"MapEnvironment.Bat修改Server":{"MapEnvironment.Bat修改Server":{"currentFile":{"count":1,"lastUpdated":1714028106908}}},"StreamDock":{"StreamDock":{"currentFile":{"count":1,"lastUpdated":1714033564310}}},"添加道具、物品、场景、特效":{"添加道具、物品、场景、特效":{"currentFile":{"count":1,"lastUpdated":1714036023017}}},"Depot":{"Depot":{"currentFile":{"count":1,"lastUpdated":1715056129878}}},"shiwanpico":{"shiwanpico":{"currentFile":{"count":1,"lastUpdated":1715065937496}}}} \ No newline at end of file +{"128044539":{"128044539":{"currentFile":{"count":1,"lastUpdated":1714359212233}}},"imgPath":{"imgPath":{"currentFile":{"count":1,"lastUpdated":1713156550242}}},"03-UnrealEngine":{"03-UnrealEngine":{"internalLink":{"count":1,"lastUpdated":1713156577045}}},"StartLiveDirector:启动Bat文件":{"StartLiveDirector:启动Bat文件":{"currentFile":{"count":1,"lastUpdated":1713845438773}}},"Tools:一些第三方库,以及":{"Tools:一些第三方库,以及":{"currentFile":{"count":1,"lastUpdated":1713845507638}}},"LiveDirector:导播台。":{"LiveDirector:导播台。":{"currentFile":{"count":1,"lastUpdated":1713846588874}}},"Python:小工具,":{"Python:小工具,":{"currentFile":{"count":1,"lastUpdated":1713847220779}}},"HotKeyManager:快捷键相关,可以通过配置实现。":{"HotKeyManager:快捷键相关,可以通过配置实现。":{"currentFile":{"count":1,"lastUpdated":1713948483286}}},"MotionProcessor:导播台,动捕":{"MotionProcessor:导播台,动捕":{"currentFile":{"count":1,"lastUpdated":1714027644634}}},"启动青瞳客户端。右下一。":{"启动青瞳客户端。右下一。":{"currentFile":{"count":1,"lastUpdated":1714027880674}}},"MapEnvironment.Bat修改Server":{"MapEnvironment.Bat修改Server":{"currentFile":{"count":1,"lastUpdated":1714028106908}}},"StreamDock":{"StreamDock":{"currentFile":{"count":1,"lastUpdated":1714033564310}}},"添加道具、物品、场景、特效":{"添加道具、物品、场景、特效":{"currentFile":{"count":1,"lastUpdated":1714036023017}}},"Depot":{"Depot":{"currentFile":{"count":1,"lastUpdated":1715056129878}}},"shiwanpico":{"shiwanpico":{"currentFile":{"count":1,"lastUpdated":1715065937496}}},"ShaderModel:ToonStandard":{"ShaderModel:ToonStandard":{"currentFile":{"count":1,"lastUpdated":1715314652429}}}} \ No newline at end of file diff --git a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md index 8ce8842..f24540d 100644 --- a/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md +++ b/03-UnrealEngine/卡通渲染相关资料/卡通渲染开发总览.md @@ -32,23 +32,24 @@ rating: ⭐ 2. [x] 添加BackFace Outline基础代码。 3. [x] 添加材质自定义Output节点。 4. [x] 给GBuffer结构体添加子ToonBuffer结构体。 -5. [x] ShaderModel:ToonStandard - 1. [ ] +5. [x] ShaderModel:ToonStandard + 1. [x] 实现初版ToonStandard。 6. [ ] ToonOutline(后处理) 1. [ ] -7. 添加Debug View https://zhuanlan.zhihu.com/p/668782106 -8. [_UE5_ Shader Print系统](https://zhuanlan.zhihu.com/p/637929634) -9. GBufferView实现。 -10. Toon Debug模式,可以让美术在材质进行进行简单的光照计算。 -11. PostProcess +7. ToonPostProcess 1. 实现一波Anti-Lut。 2. ToonBloom +8. 添加Debug View https://zhuanlan.zhihu.com/p/668782106 +9. [_UE5_ Shader Print系统](https://zhuanlan.zhihu.com/p/637929634) +10. GBufferView实现。 +11. Toon Debug模式,可以让美术在材质进行进行简单的光照计算。 12. ToonShadow 1. ![[星穹铁道中下巴阴影处理.png]] 13. 考虑往GBuffer中添加更多数据(考虑Velocity以及SingleLayerWater) 1. ShaderMaterialDerivedHelpers.cpp(Shader宏)、GBufferInfo.cpp(GBuffer格式)BasePassRendering.cpp(950行,SingleLayerWater写入GBuffer格式相关) 2. 确定一下SingleLayerWater中VSMFiter与DistanceFieldShadow对渲染结果的影响,之后在文档中说明。 14. 修复SIngleLayerWater的缩略图渲染渲染错误(双击会有一瞬间的错误产生) +15. >修改标记方便后续删除备注//BlueRose Modify //BlueRose Modify End >// Copyright BlueRose, Inc. All Rights Reserved.