diff --git a/02-Note/WY/NeoX/NeoX纯在问题以及提单.md b/02-Note/WY/NeoX/NeoX纯在问题以及提单.md index 235b8be..a18d7f8 100644 --- a/02-Note/WY/NeoX/NeoX纯在问题以及提单.md +++ b/02-Note/WY/NeoX/NeoX纯在问题以及提单.md @@ -13,6 +13,11 @@ # 笔记 +## 相关教程 +- https://neox.netease.com/learning + - 地编 + - [NeoX 2025.2地编教程](https://neox.netease.com/learning/lesson/info?module_name=NeoX%202025.2%E5%9C%B0%E7%BC%96%E6%95%99%E7%A8%8B&category_name=%E5%85%A8%E9%83%A8&vision=%E7%BB%9F%E4%B8%80%E7%BC%96%E8%BE%91%E5%99%A8) + - [UE4到NeoX的场景导出及调整](https://neox.netease.com/learning/lesson/info?module_name=UE4%E5%88%B0NeoX%E7%9A%84%E5%9C%BA%E6%99%AF%E5%AF%BC%E5%87%BA%E5%8F%8A%E8%B0%83%E6%95%B4&category_name=%E5%85%A8%E9%83%A8&vision=NeoX.2022.2.Stable) ## Terrain - Gaea: C:\Users\loujiajie\AppData\Local\neox-hub-pyqt\demo_samples\res\GaeaDemo\GaeaDemo_content\Landscape_1\Materials - Custum_Landscape.hlsl @@ -20,6 +25,13 @@ - Terrain:C:\Users\loujiajie\AppData\Local\neox-hub-pyqt\demo_tutorial_training\res\shader - default_terrain.surf - default_terrain.nfx + - 03 地形材质绘制 https://neox.netease.com/learning/lesson/chapter?module_name=NeoX%202025.2%E5%9C%B0%E7%BC%96%E6%95%99%E7%A8%8B&category_name=%E5%85%A8%E9%83%A8&vision=%E7%BB%9F%E4%B8%80%E7%BC%96%E8%BE%91%E5%99%A8&index=3 + + +| Terrain的贴图命名规则 | 命名规则 | sRGB | 通道RGB | 通道A | +| -------------- | -------------------------- | ---- | ----- | --- | +| 基础颜色贴图 | 常规命名即可,例如T_Bank.tga | No | 基础色 | 粗糙度 | +| 法线贴图 | 基础色命名_N.tga,例如T_Bank_N.tga | No | 法线 | 金属度 | ## Shader -