From 7ba0497b12ec3d4b100ac22d8d86944d03a26ec9 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Wed, 18 Dec 2024 15:27:01 +0800 Subject: [PATCH] vault backup: 2024-12-18 15:27:01 --- .../Rendering/RenderingPipeline/Materials&MeshDraw/MeshDraw.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/03-UnrealEngine/Rendering/RenderingPipeline/Materials&MeshDraw/MeshDraw.md b/03-UnrealEngine/Rendering/RenderingPipeline/Materials&MeshDraw/MeshDraw.md index f8668bf..5494a29 100644 --- a/03-UnrealEngine/Rendering/RenderingPipeline/Materials&MeshDraw/MeshDraw.md +++ b/03-UnrealEngine/Rendering/RenderingPipeline/Materials&MeshDraw/MeshDraw.md @@ -396,6 +396,9 @@ bool FSceneRenderer::RenderCustomDepthPass( } ``` +Nanite::FSharedContext:存储FGlobalShaderMap、ERHIFeatureLevel、EPipeline的结构体。 + + - Nanite::InitRasterContext() - Nanite::InitCustomDepthStencilContext()