From 7cd1d59187155c8c020638c120a523c67c089c01 Mon Sep 17 00:00:00 2001 From: BlueRose <378100977@qq.com> Date: Tue, 21 Jan 2025 21:26:30 +0800 Subject: [PATCH] vault backup: 2025-01-21 21:26:30 --- .../卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md b/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md index 54fb783..8b674f5 100644 --- a/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md +++ b/03-UnrealEngine/卡通渲染相关资料/渲染功能/PostProcess/ToonPostProcess.md @@ -200,6 +200,9 @@ void AddPostProcessingPasses() } ``` + +SHADER_PARAMETER_STRUCT_INCLUDE(FSceneTextureShaderParameters, SceneTextures) +CommonPassParameters.SceneTextures = SceneTextures.GetSceneTextureShaderParameters(View.FeatureLevel); ## PostProcessCombineLUTs.usf 相关变量更新函数位于FCachedLUTSettings::GetCombineLUTParameters()