vault backup: 2024-07-17 12:28:48
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{"123456":{"123456":{"currentFile":{"count":2,"lastUpdated":1720755815809}}},"FGBufferData":{"FGBufferData":{"currentFile":{"count":1,"lastUpdated":1718936545718}}},"中添加写入FGBufferData逻辑。代码如下:":{"中添加写入FGBufferData逻辑。代码如下:":{"currentFile":{"count":1,"lastUpdated":1718964454078}}},"MountPoint":{"MountPoint":{"currentFile":{"count":1,"lastUpdated":1719385071039}}},"V02:Surface材质相关属性逻辑,被MF":{"V02:Surface材质相关属性逻辑,被MF":{"currentFile":{"count":1,"lastUpdated":1719480408956}}},"MaterialInstance":{"MaterialInstance":{"currentFile":{"count":1,"lastUpdated":1719541411063}}},"CharacterEffects":{"CharacterEffects":{"currentFile":{"count":1,"lastUpdated":1719544276030}}},"MainLightIntensity,这些一般在Sequence中进行修改。":{"MainLightIntensity,这些一般在Sequence中进行修改。":{"currentFile":{"count":3,"lastUpdated":1719820337575}}},"LiveLink的应用及扩展":{"LiveLink的应用及扩展":{"internalLink":{"count":1,"lastUpdated":1720682388242}}},"Actor即可。":{"Actor即可。":{"currentFile":{"count":1,"lastUpdated":1721128244899}}}}
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{"123456":{"123456":{"currentFile":{"count":2,"lastUpdated":1720755815809}}},"FGBufferData":{"FGBufferData":{"currentFile":{"count":1,"lastUpdated":1718936545718}}},"中添加写入FGBufferData逻辑。代码如下:":{"中添加写入FGBufferData逻辑。代码如下:":{"currentFile":{"count":1,"lastUpdated":1718964454078}}},"MountPoint":{"MountPoint":{"currentFile":{"count":1,"lastUpdated":1719385071039}}},"V02:Surface材质相关属性逻辑,被MF":{"V02:Surface材质相关属性逻辑,被MF":{"currentFile":{"count":1,"lastUpdated":1719480408956}}},"MaterialInstance":{"MaterialInstance":{"currentFile":{"count":1,"lastUpdated":1719541411063}}},"CharacterEffects":{"CharacterEffects":{"currentFile":{"count":1,"lastUpdated":1719544276030}}},"MainLightIntensity,这些一般在Sequence中进行修改。":{"MainLightIntensity,这些一般在Sequence中进行修改。":{"currentFile":{"count":3,"lastUpdated":1719820337575}}},"LiveLink的应用及扩展":{"LiveLink的应用及扩展":{"internalLink":{"count":1,"lastUpdated":1720682388242}}},"Actor即可。":{"Actor即可。":{"currentFile":{"count":1,"lastUpdated":1721128244899}}},"TODO清单":{"TODO清单":{"internalLink":{"count":1,"lastUpdated":1721185627583}}},"群贝拉场景。可能是动画蓝图的问题。并不确定。":{"群贝拉场景。可能是动画蓝图的问题。并不确定。":{"currentFile":{"count":1,"lastUpdated":1721186286231}}}}
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@ -8,6 +8,21 @@
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2. BP_2_beginner:基本没问题,会有2处掉帧。
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3. BP_3_OnlyMyRailgun:没问题。
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# TODO
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- PVW、PGM部分大屏失效
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- 平面反射
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- DMX优化
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- CharactereMovmentCom优化
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- 其他
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## 已做记录
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1. [x] MediaPlayer硬件加速与TSR。
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2. [ ] BP_1开头平面反射优化以及场景BP_PannelReflction K没
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3. [ ] CPU粒子优化
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4. [x] 伴舞角色MovemenComponent以及Tick优化。
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5. [ ] DMX Beam优化。
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6. [ ] Ultra_Dynamic_Sky的方向光级联阴影贴图设置。
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# BP_1_kaichang
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## 性能问题
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@ -26,7 +41,8 @@
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5. 2906750
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1. M_Beam_Master1 SM_Beam_RM
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6. **2913380**
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1. 群贝拉场景。可能是动画蓝图的问题。并不确定。
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1. 群贝拉场景。
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1. 将CharacterMovement的tick与Update相关东西去掉。
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7. 2916200
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1. 透明渲染问题。 后面就几个红色的射灯调整一下啊,DMX Beam Visibility Ratio 1 => 0.06,并且调整材质参数集的开合大小。
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1. M_Beam_Master15 SM_Beam_RM
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