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03-UnrealEngine/卡通渲染相关资料/渲染功能/ARC/Animation/Animation.md
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03-UnrealEngine/卡通渲染相关资料/渲染功能/ARC/Animation/Animation.md
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title: Animation
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date: 2026-05-03 00:00:00
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excerpt: ARC 引擎动画系统修改分类索引
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tags:
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- ARC
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- Animation
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rating: ⭐
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---
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# Animation — 动画系统
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返回 [[ARC引擎修改总览]]
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## 概述
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ARC 引擎的动画系统修改围绕**格斗游戏对帧精确动画的需求**展开。格斗游戏的攻击判定、无敌帧等核心机制要求动画必须以固定帧率精确播放,不能有插值误差。
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## 功能列表
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| 功能 | 文档 | 说明 |
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|------|------|------|
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| 常量关键帧压缩 | [[常量关键帧压缩]] | 60fps 帧限动画、4F 间隔校正 |
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| FBX 导入扩展 | [[FBX导入扩展]] | RED 动画数据、轮廓线 ID、首末帧处理 |
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